An Update On Tenshi-Oni and a New Swift-coded Game!

From the archive. This post was originally published on the Blogger animeblog and is preserved here from The Original Site era.
As some of you know from my past posts on G+ and Facebook, I've been doing nothing but learning Swift the past week+ since it's announcement at WWDC14...
I'm still of course working on Tenshi-Oni, my iOS game that's been on / off since 2011 (originally a Flash game concept I thought up in 2003 actually ^^;;). I will probably add some Swift code to it moving forward but, like I've stated, it's still going to be what the 1000s of lines of code already are... Objective-C. I plan on porting it to Android and with Swift being so new... it probably will be a while before Swift code can be easily ported to devices outside of OS-X/IOS.
Anyways, I'm going to be now taking a page from more modern game devs by going the easy route... ie: making a quick, simple, silly game to get things rolling. In other words, before Tenshi-Oni comes out, I'll be rolling out another game first; a game made solely in Swift but not as ambitious as I want Tenshi-Oni to be. It'll be quick, simple and free ^_^
I've already came up with the game's concept and like Swift (and oddly many other iOS games) I'll be around a certain bird.. a new mascot that'll be added to the Chuck's Anime Shrine cast.
I feel this will do a few things...
1) prove to the gaming industry that this long-time-always-on-the-sidelines gamer/programmer can code a game despite this new game not being anywhere as complex as Tenshi-Oni
2) Shame the companies that have rejected me thus far in getting a better 9-5 day job; companies that through the moronic decision of not hiring me have kept me STILL stuck working as an underpaid "Company's Computer Guy" for a camera store.
3) Learn the process of the actual shipping of a game on to the Apple App Store...better I learn the ins and outs with a simple game and not with this major project I have with Tenshi-Oni
4) Actually make some money to start which will a) maybe help me not even need a job as a programmer for another company which will then b) make my focus 9-5 be making games and not just doing them in my VERY limited spare time and c) Fund a more polished completion of Tenshi-Oni and even more future games.
What I have been doing for a long while was try to start big... a mistake game programmers from the days before the indie-game-programming-everywhere industry we have today, like me have done. I should have started small and, though so late to a party I could have been in in 2003... will get some first bites into with this other, much smaller simple game I'm making in Swift in addition to Tenshi-Oni ^_^
tl;dr: I'm making another game! a short, simple game in Swift to come out before Tenshi-Oni does and to hopefully help me move to a workday where I'm more focused on being an indie game dev and my other anime site/voice acting related tasks that continue to get hampered by a 9-5 job