An Update On Tenshi-Oni and a New Swift-coded Game!
As some of you know from my past posts on G+ and Facebook, I've been doing nothing but learning Swift the past week+ since it's announcement at WWDC14... I'm still of course wor...
8 posts in the shrine archive.

As some of you know from my past posts on G+ and Facebook, I've been doing nothing but learning Swift the past week+ since it's announcement at WWDC14... I'm still of course wor...

Wanted to make a quick note of assurance to those that might be worried about the Heartbleed bug and it's possible effect on our site, or particularly, your data in our store . ...

Programming in Objective-C/C++ has been the name of the game the past two weeks. Every spare second of free time I can muster during the week; time (mostly and sadly) stolen by ...

As some of you might have seen, the blog got a little bit of a face lift. I replaced the old scrolling gallery with this one I use in the anime store. With it, the blog loads mu...

#GameDev This is a bit of an odd post here on CAS but I thought it'd be useful for people like me who are trying to learn XNA via the XNA Game Studio 4.0's Shooter tutorial and ...

Didn't mean for another hiatus in the blog and for the updates with the anime store (and my planned site upgrades) but Korra here got too mad about Star Wars being bought by Dis...
I know, this game has been taking up my tweets, FB posts, G+ posts, etc. Hey, you can't blame me, I've been playing video games since the age of 1.5 and the chance to make my ow...

Been slaving away all weekend fixing some nasty bugs brought on by updates to the software I use to program the game -_- Yet, the work has payed off as most of the bugs are done...